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  1.  37
    Alfred North Whitehead, Pragmaticism and Semiotics.Patrick John Coppock - 2008 - In Weber (ed.), Handbook of Whiteheadian Process Thought. pp. 41-54.
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  2.  72
    Introduction to the Special Issue on the Philosophy of Computer Games.Patrick John Coppock, Graeme Kirkpatrick, Olli Tapio Leino & Anita Leirfall - 2014 - Philosophy and Technology 27 (2):151-157.
    The seven articles that constitute this special issue illustrate scholarly interactions between philosophy and game studies. The wide range of game types/genres and the multiple philosophical issues concerning them are rich and productive. They indicate well the significant contribution that philosophical approaches can make to further development of scholarly understandings of computer games and gaming. Each article breaks new conceptual ground in ways likely to resonate within the new discipline of computer game studies but also, beyond this, in other disciplinary (...)
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  3.  14
    The semiotics of a phenomenological research paradigm for investigating the evolution and ontogenesis of cultural norm-systems in distributed virtual environments.Patrick John Coppock - 1997 - Semiotica 115 (3-4):235-262.
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